3M ARHUD Demo
2022 Pixel Farm
VR Demo for 3M demonstrating role of proprietary films in future HUD technology for vehicles. I took the role of lead developer to deploy onto Meta Quest 2 headsets. I innovated a technique to combine pre-rendered video on 3D models and custom shaders to enable high fidelity graphics on the low-performance hardware.


Neo Art Space
2026 Neo Art Space
Explorable VR art tour created in collaboration with artist Philip Noyed. In cooperation with Matt Foreman we brought a 2km long virtual art walk Into a stand alone app with multiplayer, free exploration, and convention-friendly self propelled “lightship” mode. Available on Steam and Meta Store
Revelo AR
2023 Pixel Farm
Geolocated Augmented Reality art app for various locations in the Twin Cities. Users travel to various parks to unlock AR artworks by local artists. I took the role of lead developer and released the App on both Android and iPhone.


Slime Factory
2023 Arcade Arena
A virtual escape room for the immersive gaming system Arcade Arena. I was brought in to polish gameplay and update art including effects and materials.
Apporter La Vie
2025 REM5 Studios
Trade show demonstration for the Gates Foundation. I developed shader animations and XR interactions for a mixed reality expereince on Oculus Quest 3. Seamlessly blended immersive 180 video and passthrough realtime 3D. Available on the Meta Store.

Speaking
- Photography featured in Virtual Gallery Simulacra
- Speaking in AR art panel for REM5 VR
- Speaking at MNVR about 3M VRHUD
