First person exploration adventure for Unity and Oculus. Collaboration on team of 10 artist with a focus on narrative and atmosphere, as well as user experience in a VR device.
My roles: Level Design and Technical Artist.
As a Level Designer in this project, I developed and laid-out the pacing of narrative elements in a short 3d level.
As a Technical Artist in this project, I supervised and implemented a workflow in Unity to allow artists to assemble parts of the scene simultaneously.
I have hosted a playable version available on Itchio: https://wandermayer.itch.io/path-of-the-empyrean-pyre